Bastion Unknown Logo

This game is a 2D arcade shooter made in Unity C# for a game jam I participated in with my fellow developer Jimmy. We both split the workload for this evenly, with my responsibility mostly revolving around the visuals, audio, and overall presentation of the game, and Jimmy writing the majority of the code. That's not to say I didn't participate in ANY coding, many of the boss behaviors were done by me as well as various smaller features in the game.


This project was a fantastic learning experience because it taught me the value of prioritization in a project. Our goal was to under-promise and over-deliver. For our first game jam, I think we both did a great job at that. But as the first week passed, then the second, it became clear that we scoped way more than we could 'reliably' implement before the deadline. It was difficult at first to choose exactly what features to push to the backlog, as it forced us to be brutally realistic about our capabilities as developers. All in all, the end product is something I'm very proud of, and I don't think this will be my last effort in the game development space.


It is still being updated today, and we plan to release a huge 1.0 update by this summer! Try it in it's original gamejam version on Itch.io


Bastion Unknown Screenshot 1 Bastion Unknown Screenshot 2 Bastion Unknown Screenshot 3

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